26.07.2017
Update: Shaft Balance
In today’s update, we’ve made a few changes to Shaft in terms of balance.
- The damage inflicted by shaft to the back side of a tank has been increased by 20%
- Shaft’s damage in no-scope mode (0-30 level): from 140-400 → to 160-480;
- Shaft’s maximum damage in scope mode (0-30 level): from 400-1200 → to 480-1440.
- The damage done to turrets remained the same, which giving the new numbers, is now 170% of the base damage.
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