A huge update has been implemented today called The Arms Race. It has changed both the economy of the game and its gameplay. Today signals the start of the new ranked season and the hunt for the coolest modules. Fire at will!
We’ve converted all the hulls and turrets to the new upgrade system. We’ve also compensated players for the crystals they’ve spent on upgrades and the resources they spent on crafting modules.
Let’s take a more detailed look at the changes.
More details about the characteristics of turrets and hull will soon be added to our wiki page.
For every upgrade of your turret and hull, you will be rewarded:
If you’ve already received all the above rewards before the “Arms Race” update, you won’t receive additional rewards.
12 new modules have been added to the game:
Other changes to the module system
League and Ratings
We’ve implemented leagues and have launched the first ranked season.
There are a total of 5 leagues: Rookie, Bronze, Silver, Golden, and Master league.
We’ve split the game modes into two main branches, ranked battles and quick play. In the game mode selection screen you will now see two buttons and the teleport.
Let’s go through the buttons and icons/indicators on the screen.
The teleport indicator on the screen will show you the number of charges you currently have available.
How can you obtain teleport charges?
Farming teleport charges in quick play
Entering a ranked battle:
Items and rewards
Interface and other
For any game related issues, please refer to our support site: http://echo.tankix.com/ ⚠
Make sure you search for the issue on the help site, before posting a new one, in order to avoid double posting
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